After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32-50] Fury. This cannot happen more than once every 15 seconds.
"While many Barbarians remained in the Dreadlands, small groups from the Oxen, Crane and Bear tribes instead chose to search the land for a new home." - A History of the Children of Bul-Kathos
Ancients' Oath
Barbarian2h Axe
Damage to Healthy Enemies
Damage to Close Enemies
Vulnerable Damage
Damage while Berserking
Ranks of Steel Grasp
Steel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x [30-50%] bonus damage from you for 5 seconds.
"Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength." - Gerti, Oxen Tribe Forgemaster
Arreat's Bearing
BarbarianPants
Maximum Life
Ultimate Cooldown Reduction
Strength
Damage Reduction
Ancients you summon are empowered.
Korlic creates an Earthquake that deals [X] Physical damage over 4 seconds when he leaps.
Talic leaves behind Dust Devils that deal [X] damage while he whirlwinds.
Mawdac ignites the ground Burning enemies for an additional [X] damage over 4 seconds when he upheaves the ground.
"Rise clansmen and reclaim our trampled honor! Ancients' blood runs through us all! We are storms - earth breaking, maelstrom wielding. The fire of the gods burn still! They are with us!" - Ealda
Battle Trance
BarbarianAmulet
Resistance to All Elements
Cooldown Reduction
Damage Reduction from Close Enemies
Maximum Fury
Ranks of Frenzy
Increase Frenzy's maximum stacks by 2 . While you have maximum Frenzy, your other Skills gain [35-45%] increased Attack Speed.
"The change that overtook my brother in battle was terrifying. His eyes turned hard like diamonds, and the way he moved... it was like he was dancing to music only he could hear." - Captain Dervin
Fields of Crimson
Barbarian2h Sword
Critical Strike Damage
Damage with Two-Handed Slashing Weapons
Damage Over Time
Critical Strike Damage
Rupture Cooldown Reduction
While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [X] Bleeding damage over 6 seconds. Enemies standing in the pool take 30% increased damage.
"We've been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it's difficult to tell what side you're truly on." - Daelyr, Crane Tribe warrior
Gohr's Devastating Grips
BarbarianGloves
Critical Strike Chance Against Close Enemies
Lucky Hit Chance
Damage
Ranks of Whirlwind
Whirlwind explodes every 2 seconds and after it ends, dealing [25-35%] of the total Base damage dealt to surrounding enemies as Fire damage.
"The brutish construction of these gloves belies the strength they bestow. Gohr was clearly no craftsman, but it would be foolish to ignore the triumph of his work." - Barrett's Book of Implements
Hellhammer
Barbarian2h Mace
Overpower Damage
Damage with Two-Handed Bludgeoning Weapons
Damage to Burning Enemies
Damage Reduction from Enemies That Are Burning
Ranks of Upheaval
Upheaval ignites the ground Burning enemies for an additonal [X] damage over 3 seconds.
The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.
Overkill
Barbarian2h Mace
Overpower Damage
Physical Damage
Overpower Damage
Damage to Injured Enemies
Ranks of Death Blow
Death Blow creates a shockwave, dealing [24-38%] of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's Cooldown.
The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
Rage of Harrogath
BarbarianChest Armor
Physical Damage
Critical Strike Chance with Physical Damage Against Elites
Damage Reduction from Enemies That Are Bleeding
Thorns
Lucky Hit: Inflicting Bleeding on an enemy has up to a [20-40%] chance to reduce the Cooldowns of your Skills by 1 second.
Harrogath, the final bastion of resistance against Baal's assault on Mt. Arreat was destroyed along with the Worldstone. The survivors never forgave the betrayal that led to the loss of their home.
Ramaladni's Magnum Opus
Barbarian1h Sword
Critical Strike Damage
Damage with Dual-Wielded Weapons
Damage to Close Enemies
Maximum Fury
Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
Skills using this weapon deal [0.2-0.4%] increased damage per point of Fury you have, but you lose 2 Fury every second.
"Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day." - Sorrowsong for Ramaladni
Ring of Red Furor
BarbarianRing
Resistance to All Elements
Fire Resistance
Strength
Attack Speed
Maximum Fury
Resource Generation
After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals [10-30%] bonus Critical Strike Damage.
"Anger brings strength but clouds the mind. You must learn to focus your fury, direct it with purpose. Keep our sacred duty at the forefront of your mind, always." -Talic, to Madawc
Ring of the Ravenous
BarbarianRing
Resistance to All Elements
Shadow Resistance
Critical Strike Chance
Vulnerable Damage
Ranks of All Brawling Skills
Damage to Bleeding Enemies
Rend's duration is increased by [2.0-4.0] seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend's Bleed. This effect can only occur once every 4 seconds per enemy.
"The hunger, it starts so small, like a tickle in the back of your mind. You believe the lie that you still have control until you're so far gone you can't even recognize yourself." - Varyana
Tuskhelm of Joritz the Mighty
BarbarianHelm
Maximum Fury
Attack Speed
Damage while Berserking
Ranks of the Aggressive Resistance Passive
When you gain Berserking while already Berserk, you have a [40-60%] chance to become more enraged granting x15% increased damage, 2 Fury per second, and 10% Cooldown Reduction.
As he fought with side by side with Raekor to liberate the labor camp, Joritz claimed this dented helm from a fallen foe. As his legend grew, its unique shape became synonymous with his great deeds.
Twin Strikes
BarbarianGloves
Attack Speed
Lucky Hit: Up to a 5% Chance to Restore Primary Resource
Damage
Ranks to Double Swing
After casting Double Swing 4 times, your next Double Swing will hit 2 additional times, each dealing [10-25%] increased damage.
"When hitting it once doesn't kill it, hit it twice." - Bear Tribe Proverb
Airidah's Inexorable Will
DruidRing
Resistance to All Elements
Lightning Resistance
Willpower
Damage to Close Enemies
Lucky Hit Chance
Ultimate Skill Cooldown Reduction
When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal [X] Physical damage to them. This damage is increased by x1% per 1 point of Willpower you have.
"When I was born, I breathed in the wind and the storm and they gave me life. When I die, I will breath out, and return that gift to the skies." - Journal excerpt
Dolmen Stone
DruidAmulet
Maximum Life
Resource Generation
Nature Magic Skill Cooldown Reduction
Ranks of All Wrath Skills
Casting Boulder while Hurricane is active will cause your boulders to rotate around you.
"As the hateful mob beat on his door, he gripped the pulsing shard tightly and screamed for calm. When he opened his eyes, all that greeted him was silence and the blood-smeared ruins of his cottage."
Earthbreaker
DruidRing
Resistance to All Elements
Cold Resistance
Spirit Cost Reduction
Willpower
Attack Speed
Lucky Hit: Chance to Slow for 2 Seconds
Landslide causes the ground to erupt in tectonic spikes which continue to deal [X] damage over 2 seconds.
Casting Landslide in this area has a [20-30]% chance to cause additional Landslide pillars to spawn within.
When Arreat was sundered, the world quaked. The Druid Aglainn journeyed far to chronicle the aftermath. Grief-stricken by the great mountain king's fall, he rent the earth anew.
Fleshrender
Druid1h Mace
Overpower Damage
Damage while Shapeshifted
Damage to Poisoned Enemies
Core Skill Damage
Ranks of All Defensive Skills
Casting a Defensive Skill deals damage to Nearby Poisoned enemies, increased by x15% for every 100 Willpower you have.
"This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar
Greatstaff of the Crone
DruidStaff
Damage to Crowd Controlled Enemies
Damage to Close Enemies
Damage to Crowd Controlled Enemies
Non-Physical Damage
Ranks of Claw
Claw is now a Storm Skill and also casts Storm Strike at [120-150%] normal damage.
"She has existed in Scosglen since before Fiacla-Géar walked the land. Her purpose is a mystery to us all. However, approach her with deference; she may grant you her counsel." - Airidah, to Donan
Hunter's Zenith
DruidRing
Lightning Resistance
Poison Resistance
Damage while Shapeshifted
Critical Strike Chance
Ranks of the Heightened Senses Passive
Ranks of the Quickshift Passive
Gain a bonus when you kill with Shapeshifting Skill:
Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.
Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt.
"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash
Insatiable Fury
DruidChest Armor
Physical Damage
Overpower Damage
Damage Reduction While Fortified
Total Armor while in Werebear Form
Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.
When the Days of Ash began, the great druid Nafain reminded his disciples that nothing, not even the loss of their humanity, was too great a sacrifice to protect Túr Dúlra from Astaroth's flames.
Mad Wolf's Glee
DruidChest Armor
Maximum Life
Poison Damage
Damage Reduction from Enemies That Are Poisoned
Movement Speed
Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.
"He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." - Tale of the Mad Nobleman
Storm's Companion
DruidPants
Your Potion Also Briefly Grants Movement Speed
Maximum Life
Damage Reduction
Companion Movement Speed
Ranks of Wolves
Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.
"The storm's rage is my own, brother. I call, and the skies roar in reply." - Vasily, to Bul-Kathos
Tempest Roar
DruidHelm
Damage While Shapeshifted
Critical Strike Damage
Maximum Spirit
Poison Resistance
Lucky Hit: Storm Skills have up to a [15-25%] chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills.
"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." - Airidah
Unsung Ascetic's Wraps
DruidGloves
Lucky Hit Chance
Ranks of Lightning Storm
Critical Strike Chance
Ranks of the Defiance Passive
Lightning Storm gains 1 additional strike each times it grows.
Lightning Storm Critical Strikes cause lightning to strike twice, dealing [10-20%] increased damage.
"The storm caller returns, day after day, demanding to meet the Tree. He beats his chest and demonstrates his powers, refusing to believe that he will never be chosen." - Excerpt from Gulyas' Diary
Vasily's Prayer
DruidHelm
Damage While Shapeshifted
Overpower Damage
Maximum Life
Lightning Resistance
Your Earth Skills are now also Werebear Skills and Fortify you for [X] .
"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic." - Barrett's Book of Implements
Waxing Gibbous
Druid1h Axe
Damage to Healthy Enemies
Critical Strike Damage
Damage to Close Enemies
Damage to Injured Enemies
Spirit on Kill
Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which gaurantees Critical Strikes for [1.0-2.5] seconds.
The nights preceding the full moon are sometimes far more dangerous than the event itself. The frenzy has begun to rise, yet the night is just dark enough to obscure a hunter from their prey's sight.
Wildheart Hunger
DruidBoots
Attacks Reduce Evade's Cooldown by 0.8 Seconds
Overpower Damage
Damage Reduction
Critical Strike Damage
Movement Speed
When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you [1-1.5%] increased damage with Shapeshifting Skills every 2 seconds, stacking 20 times.
Black River
Necromancer1h Scythe
Life On Kill
Intelligence
Ranks of All Corpse Skills
Ranks of the Hewed Flesh Passive
Ranks of the Fueled by Death Passive
Corpse Explosion consumes up to 4 additonal Corpses around the initial Corpse, dealing [X%] increased damage and with a [X%] larger radius per additional Corpse.
"The scrolls describe a river of tar that separated the living from the land of the dead. Any unfortunate soul who tried to cross would be dragged down into oblivion." - Notes of Scholar Kamien
Blood Artisan's Cuirass
NecromancerChest Armor
Damage for 4 Seconds After Picking Up a Blood Orb
Blood Orb Healing
Maximum Life
Ranks of Bone Spirit
When you pick up [10-5] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
"The infamous Necromancer Gaza-Thul's mastery over blood magic was indisputable. Many suspect that upon his death, his skin was used to fashion this eldritch armor." - Barrett's Book of Implements
Blood Moon Breeches
NecromancerPants
While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
Maximum Life
Ranks of All Curse Skills
Ranks of the Amplify Damage Passive
Damage Reduction from Enemies Affected by Curse Skills
Your Minions have a [3-7%] chance to curse enemies. Enemies affected by at least 1 of your curses take x70% increased Overpower damage from you.
A naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
Bloodless Scream
Necromancer2h Scythe
Life On Kill
Darkness Skill Damage
Damage to Chilled Enemies
Intelligence
Cold Resistance
Your Darkness Skills Chill enemies for up to 100% .
Lucky Hit: Your Darkness Skills deal x [20-50%] bonus damage to Frozen enemies and have up to a 100% chance to generate [15-20] additional Essence against Frozen targets.
"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI
Cruor's Embrace
NecromancerGloves
Overpower Damage
Core Damage
Lucky Hit: Up to a 5% Chance to Heal Life
Ranks to Blood Surge
Blood Surge consumes Corpses to cause mini novas, dealing [X] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. Damage is also increased by 20% for each Corpse consumed.
In the blood dancer's grasp, a victim lies, A vessel dried 'neath darkened skies. Their life extinguished, veins burst and drained, In Cruor's embrace, forever enchained.
Deathless Visage
NecromancerHelm
Damage Reduction
Physical Damage
Critical Strike Damage with Bone Skills
Maximum Essence
Bone Spear leaves behind echoes as it travels that explode dealing [X] damage, increased by x5% for every 30% of your Critical Strike Damage Bonus.
"Rathma is endless. He was the first Ancient, and will remain at the end. He is the master of the Great Cycle of Being. When Death comes for him, why should he fear it?" - Vauntus, Acolyte of Rathma
Deathspeaker's Pendant
NecromancerAmulet
Resistance to All Elements
Blood Skill Damage
Summoning Skill Damage
Essence Cost Reduction
Ranks of the Coalesced Blood Passive
Blood Surge casts a mini nova on your Minions, dealing [X] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.
Once a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.
Ebonpiercer
NecromancerAmulet
Resistance to All Elements
Shadow Damage Over Time
Damage Reduction from Shadow Damage Over Time-Affected Enemies
Essence Cost Reduction
Movement Speed
Blight also shoots 4 smaller projectiles that pierce enemies and deal [X] Shadow damage over 3 seconds.
This talisman was the life's work of Deathspeaker Jurdann. Following his premature demise, Jurdann's successor wore the amulet in tribute as they trialed against the Temple of the Deathspeaker.
Greaves of the Empty Tomb
NecromancerBoots
Max Evade Charges
Movement Speed
Essence Cost Reduction
Lucky Hit Chance with Shadow Damage
Damage Reduction from Enemies That Are Affected By Shadow Damage Over Time
Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for [X] Shadow damage over 2 seconds.
"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII
Howl from Below
NecromancerGloves
Lucky Hit Chance
Corpse Skill Attack Speed
Lucky Hit: Up to a [X]% Chance to Stun
Lucky Hit: Up to a [X]% Chance to Fear
Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by [30-40%] .
"Can you not hear it? That endless scream from the cold earth beneath your feet!? They are down there, trapped, blind with rage! Waiting to drag us down into the sod!" - Ravings of Madman Gustav
Lidless Wall
NecromancerShield
Block Chance
Blocked Damage Reduction
Main Hand Weapon Damage
Thorns
Attack Speed
Maximum Life
Maximum Essence
Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [15-30%] chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by 1.
Initially an unpopular choice to replace Mendeln as Deathspeaker, Daros quickly proved his worth with the creation of this masterpiece.
Mutilator Plate
NecromancerChest Armor
Willpower
Total Armor
Healing Received
Maximum Life
You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for [1-2%] of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals x [10-20%] increased damage.
"The Cathedral of Light's earliest attempts at crafting their penitent armor was to infuse the plate with painful blood magic, before such acts were deemed heretical." - Barrett's Book of Implements
Ring of Mendeln
NecromancerRing
Cold Resistance
Shadow Resistance
Lucky Hit Chance
Minion Attack Speed
Maximum Minion Life
Thorns
Every 6th attack from each Minion is empowered, exploding for [X] Physical damage.
The signet of Mendeln ul-Diomed, the founder of the Priests of Rathma and the first Necromancer, was lost for over 3,000 years. The immense power over death held within, however, has not diminished.
Ring of the Sacrilegious Soul
NecromancerRing
Resistance to All Elements
Poison Resistance
Lucky Hit Chance
Maximum Life
Maximum Essence
Ranks of All Corpse Skills
You automatically activate the following equipped Skills on Corpses around you:
Raise Skeleton every [2-1] seconds.
Corpse Explosion every [2-1] seconds.
Corpse Tendrils every [16-8] seconds.
The mere proximity of a practitioner of such dark arts can rouse the dead and disturb those souls who have earned their rest.
Asheara's Khanjar
Rogue1h Dagger
Damage to Close Enemies
Basic Skill Damage
Damage to Crowd Controlled Enemies
Movement Speed for 4 Seconds After Killing an Elite
Lucky Hit Chance
Hits with this weapon increase your Attack Speed by [4-6%] for 4 seconds, up to [20-30%] .
When Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
Beastfall Boots
RogueBoots
Maximum Evade Charges
Maximum Energy
Damage Reduction
Cooldown Reduction
Movement Speed
When you cast an Ultimate Skill, your next Core Skill consumes all of your energy and deals [0.25-0.75%] increased damage per Energy consumed. Using a Cooldown restores 15 Energy.
"Genai grew proud and fond of boasting of her hunting prowess. She claimed she was fast enough to catch even the spirit Leraye, who cursed her for such an insult." - Fable of Genai's Twenty Trials
Condemnation
Rogue1h Dagger
Damage to Close Enemies
Basic Skill Attack Speed
Critical Strike Damage
Damage with Dual-Wielded Weapons
Core Skill Damage
Your Core Skills deal [20-40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points.
"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot
Cowl of the Nameless
RogueHelm
Damage Reduction from Close Enemies
Cooldown Reduction
Crowd Control Duration
Ranks of Imbuement Skills
You gain [15-25%] increased Lucky Hit Chance against Crowd Controlled enemies.
"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment
Eaglehorn
RogueBow
Damage to Distant Enemies
Critical Strike Chance
Physical Damage
Vulnerable Damage
Damage to Elites
Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast bounces off walls and scenery and deals x [50%-70%] bonus damage.
"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements
Eyes in the Dark
RoguePants
Your Potion Also Briefly Grants Movement Speed
Damage Reduction
Shadow Damage
Maximum Life
Damage to Enemies Affected by Trap Skills
Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. Death Trap's is increased by [50-70%] , however the Cooldown is increased by [20-15%] .
"And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"
Grasp of Shadow
RogueGloves
Attack Speed
Dexterity
Shadow Clone Damage
Ranks of All Core Skills
Lucky Hit: Damaging a Vulnerable enemy with a Marskman or Cutthroat Skill has up to a [24-34%] chance to summon a Shadow Clone that mimics your attack.
Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Saboteur's Signet
RogueRing
Resistance to All Elements
Shadow Resistance
Damage to Crowd Controlled Enemies
Critical Strike Chance
Maximum Life
Critical Strike Damage
Casting Flurry has a [15-30%] chance to release Stun Grenades that deal [X] Physical damage and Stun enemies for 1 second. Your Grenade Skills have a 2% Lucky Hit Chance.
"The element of surprise is the starting point. In this moment, be sure to finish it." - Kashya
Scoundrel's Kiss
RogueRing
Resistance to All Elements
Poison Resistance
Critical Strike Chance
Ranks to Rapid Fire
Imbuement Cooldown Reduction
Attack Speed for 4 Seconds After Dodging an Attack
Rapid Fire now lobs exploding arrows that deal [15%-25%] increased damage.
"This'll blow your hair back." - Lyndon
Scoundrel's Leathers
RogueChest Armor
Trap Skill Damage
Damage to Enemies Affected by Trap Skills
Damage Reduction from Enemies Affected by Trap Skills
Dodge Chance
While you have unlimited Energy from Inner Sight, your Core Skills have a [60-80%] chance to spawn Caltrops, Poison Trap, or Death Trap.
"Rumor has it he lost them in a game of Skull & Anchor, but the boss is a devil with the dice. I think he wanted to give the poor sod something to keep him warm without wounding his pride." - Elstir
Skyhunter
RogueBow
Damage to Distant Enemies
Dexterity
Marksman Skill Damage
Critical Strike Damage
Ranks of the Exploit Passive
The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x [20-40%] increased Critical Strike Damage and you gain [20-40] Energy.
"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night. - Fable of the Great Sky-Hunt
Windforce
RogueBow
Damage to Distant Enemies
Vulnerable Damage
Core Skill Damage
Ranks of the Concussive Passive
Ranks of the Impetus Passive
Lucky Hit: Hits with this weapon have up to a [30-40%] chance to deal double damage and Knock Back the target.
"There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements
Word of Hakan
RogueAmulet
Ultimate Skill Damage
Rain of Arrows Cooldown Reduction
Movement Speed
Ranks of All Imbuement Skills
Your Rain of Arrows is always Imbued with all Imbuements at once.
"Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not." - Proclamation of Hakan II
Writhing Band of Trickery
RogueRing
Resistance to All Elements
Shadow Resistance
Critical Strike Chance
Critical Strike Damage
Damage to Crowd Controlled Enemies
Maximum Life
Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing [X] Shadow damage. Can occur every 6 seconds.
The ring shifts and spins on your finger as the forces within desperately attempt to escape.
Blue Rose
SorcererRing
Critical Strike Damage
Ice Spike Damage
Lucky Hit Chance
Mana Cost Reduction
Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing [0.25-0.35] Cold damage. Triple this chance if the enemy is Frozen.
"Her lover's spirit faded and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter." - Greenslade's Tales, Chapter 7: "The Myth of Irina Coldheart"
Esadora's Overflowing Cameo
SorcererAmulet
Resistance to All Elements
Cooldown Reduction
Crackling Energy Damage
Ranks of the Shocking Impact Passive
Movement Speed
Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing [X] Lightning Damage, increased by x50% for every 100 Intelligence you have.
The only thing more potent than Esadora's magic was her endless hatred of humanity. As she lay dying, the pale amulet around her neck drank in both.
Esu's Heirloom
SorcererBoots
Dodge Chance While Evading
Movement Speed
Movement Speed for 4 Seconds After Killing an Elite
Mana Cost Reduction
Critical Strike Damage
Your Critical Strike Chance is increased by [20-30%] of your Movement Speed bonus.
"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements
Flamescar
SorcererWand
Lucky Hit Chance
Mana Cost Reduction
Damage to Burning Enemies
Lucky Hit Chance with Fire Damage
Ranks of Incinerate
While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [X] Fire damage.
The burn may heal, but the pain is eternal.
Flameweaver
SorcererGloves
Attack Speed
Damage to Burning Enemies
Ranks to Fire Bolt
Ranks to Devouring Blaze
Casting Fire Bolt through your Firewall causes it to split into 3 bolts, each dealing [30-70%] more damage.
Fractured Winterglass
SorcererAmulet
Resistance to All Elements
Cooldown Reduction
Non-Physical Damage
Ranks to Conjuration Mastery
Vulnerable Damage
Casting Frozen Orb has a [35-50%] chance to spawn a random Conjuration when it explodes.
Lucky Hit: Your Conjurations have up to a [50-70%] chance to launch a Frozen Orb at Nearby enemies.
Winterglass refracts light and also manipulates mana - forming complex arrays of spells and enchantments. These distinct characteristics posses great power, yet the outcomes remain unpredictable.
Gloves of the Illuminator
SorcererGloves
Critical Strike Chance
Fireball Attack Speed
Lucky Hit: Up to a 55% Chance to Restore [X]% Primary Resource
Ranks of Fireball
Fireball now bounces as it travels, exploding each time it hits the ground, but it's explosion deals [35-25%] less damage.
After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
Iceheart Brais
SorcererPants
Your Potion Also Restores X% Resource
Maximum Life
Damage to Frozen Enemies
Damage Reduction
Freeze Duration
Enemies that die while Frozen, have a [21-30%] chance to unleash a Frost Nova.
The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.
Raiment of the Infinite
SorcererChest Armor
Intelligence
Damage to Close Enemies
Damage to Stunned Enemies
Ranks of the Glass Cannon Passive
After using Teleport, Close enemies are Pulled to you and Stunned for [2-3] seconds, but Teleport's cooldown is increased by 20%.
The power you have is never enough.
Staff of Endless Rage
SorcererStaff
Damage to Crowd Controlled Enemies
Core Skill Damage
Damage to Close Enemies
Fire Damage
Ranks of the Inner Flames Passive
Every 3rd cast of Fireball launches 2 additional projectiles dealing [40-60%] bonus damage.
"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah
Staff of Lam Esen
SorcererStaff
Damage to Crowd Controlled Enemies
Lightning Damage
Ranks of Charged Bolts
Damage to Close Enemies
Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
Your cast of Charged Bolts have a [40-60%] chance to be attracted to enemies and last 300% longer.
"Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day." - Barrett's Book of Implements
Starfall Coronet
SorcererHelm
Ranks of Meteor
Cooldown Reduction
Lucky Hit Chance
Maximum Life
Meteor now has 2 charges with a [11.0-6.0] second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target.
Meteor's Enchantment Effect and Enhanced Meteor drop 1 additional meteor.
"The elders say they saw a star falling from the sky many years ago. A sign from the heavens that the end times were nigh. A rallying cry to take up arms and protect Sanctuary!" - Crusader Hamilton
Tal Rasha's Iridescent Loop
SorcererRing
Resistance to All Elements
Resistance to All Elements
Non-Physical Damage
Lucky Hit Chance
Resource Generation
Cooldown Reduction
For each type of Elemental damage you deal, gain [10-15%] increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. Capped at four Elements.
"Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." Rakhaan
The Oculus
SorcererWand
Lucky Hit Chance
Max Evade Charges
Attacks Reduce Evade's Cooldown by [X] Seconds
Damage
Ranks of Teleport
Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location.
"The rhythm of the orb, which had pulsed steadily for five centuries, quickened as its owner took his final ragged breaths. It were as if some intelligence within reveled in the sight." - Master Eos
Ahavarion, Spear of Lycander
Staff uber
Damage to Crowd Controlled Enemies
Critical Strike Chance
Attack Speed
Damage
Lucky Hit: Up to a [X]% Chance to Stun
Gain a random Shrine effect for [10-20] seconds after killing an Elite enemy. Can only occur once every 30 seconds.
"The angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still." - Oracle Argoysni
Andariel's Visage
Helm uber
All Stats
Attack Speed
Life Steal
Poison Resistance
Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area.
The horrific whispers of the Maiden of Anguish flicker through your mind, pushing you ever closer to madness...
Azurewrath
1h Sword
Critical Strike Damage
Attack Speed
Non-Physical Damage
Core Damage
Damage to Crowd Controlled Enemies
Lucky Hit: Your Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal [X] Cold damage to them.
The ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master.
Banished Lord's Talisman
Amulet
Critical Strike Chance
Overpower Damage
Resource Generation
Ranks of All Core Skills
After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20-60%] increased damage.
"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes
Doombringer
1h Sword uber
Critical Strike Damage
Core Skill Damage
Damage
Lucky Hit: Up to a 5% Chance to Heal [X] Life
Maximum Life
Lucky Hit: Up to a [15-25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life.
Fists of Fate
Gloves
Lucky Hit: Up to a 10% Chance to Gain [X]% Damage for 4 Seconds
Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
Lucky Hit: Up to a [X]% Chance to Immobilize
Lucky Hit: Up to a [X]% Chance to Daze
Your attacks randomly deal 1% to [200-300%] of their normal damage.
"Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life." - Zurke
Flickerstep
Boots
Attacks Reduce Evade's Cooldown by 0.8 Seconds.
All Stats
Movement Speed
Ultimate Skill Damage
Damage Reduction from Close Enemies
Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0-4.0] seconds, up to 10 seconds.
"Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements
Frostburn
Gloves
Critical Strike Chance
Attack Speed
Freeze Duration
Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
Lucky Hit: Up to a [15-25%] chance to Freeze enemies for 2 seconds.
A touch so frigid it stops the heart and chills the very soul.
Godslayer Crown
Helm
Cooldown Reduction
Crowd Control Duration
Maximum Life
Damage
When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal [30-60%] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast
Harlequin Crest
Helm uber
Maximum Life
Cooldown Reduction
Resource Generation
All Stats
Gain [10.0-20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills.
"This headdress was once worn by an assassin disguised as a court mage. Her treachery was unveiled, but not before she used its magic to curse the king's entire lineage." - The Fall of House Aston
Melted Heart of Selig
Amulet uber
Resistance to All Elements
All Stats
Movement Speed
Damage While Healthy
Resource Regeneration
Gain 60 maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost.
"Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig
Mother's Embrace
Ring
Fire Resistance
Cold Resistance
All Stats
Lucky Hit Chance
Critical Strike Damage
Maximum Life
If a Core Skill hits 4 or more enemies, [30-50%] of the Resource is refunded.
"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias
Paingorger's Gauntlets
Gloves
Basic Skill Damage
Attack Speed
All Stats
Critical Strike Chance
Damaging enemies with a cast Non-Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100-200%] increased damage.
Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.
Penitent Greaves
Boots
Dodge Chance While Evading
Movement Speed
Crowd Control Duration
Slow Duration Reduction
Cold Resistance
You leave behind a trail of frost that Chills enemies. You deal [12-15%] more damage to Chilled enemies.
Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.
Razorplate
Chest Armor
Thorns
Thorns
Thorns
Thorns
Thorns has a 10% chance to deal [100-150%] increased damage.
Crafted by the cannibal Armoda, each piece of this interlocking armor has been sharpened into a knife's edge. Even a century after death, the plate remained on her corpse, unable to be removed safely.
Ring of Starless Skies
Ring uber
Lightning Resistance
Shadow Resistance
Lucky Hit Chance
Critical Strike Chance
Critical Strike Damage
Core Skill Damage
Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.
"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown
Soulbrand
Chest Armor
Lucky Hit Chance while You Have a Barrier
Barrier Generation
Maximum Life
Damage Reduction from Close Enemies
Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10-20%] Damage Reduction.
"To create such an artifact would require an impossible mastery over alchemy, transmutation and the subtle magics of the soul. By all rights, it should not exist, yet it does."
Tassets of the Dawning Sky
Pants
While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds
Control Impaired Duration Reduction
Maximum Life
All Stats
Resistance to All Elements
When you take damage from a Non-Physical damage type, you gain + [8-12%] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.
“May the Light of Father Inarius shine down upon all weary travelers of this holy land. Turn your face toward his radiance and find your strength renewed.” - Statue Inscription
Temerity
Pants
Your Potion Also Briefly Grants Movement Speed
Maximum Life
Potion Drop Rate
Lucky Hit: Up to a 5% Chance to Heal [X] Life
Healing Received
Effects that Heal you beyond 100% Life grant you a Barrier up to [40-80%] of your Maximum Life that lasts for 8 seconds.
"The revelation that master tailor Callas was in fact a witch only served to further fuel the desire for her uniquely enchanted legwraps." - Barrett's Book of Implements
The Butcher's Cleaver
1h Axe
Damage to Healthy Enemies
Physical Damage
Damage to Crowd Controlled Enemies
Critical Strike Damage
Critical Strike Chance Against Injured Enemies
Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61-75%] for 4 seconds.
A nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
The Grandfather
2h Sword uber
Critical Strike Damage
Damage
Maximum Life
All Stats
Ignores Durability Loss
Increases your Critical Strike Damage by [60-100%] . The other properties of this weapon can roll higher than normal.
An unbroken lineage of unwavering strength.
Tibault's Will
Pants
While Injured, Your Potion Also Restores 20% Resource
Damage Reduction from Close Enemies
Potion Capacity
Damage
Maximum Resource
You deal [10-20%] increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
"The younger apprentices think wearing heavy plate in the swamps is foolish. They fail to understand that our armor is our legacy, and without it we are nothing." - Crusader Pembroke
Tyrael's Might
Chest Armor uber
Resistance to All Elements
Maximum Resistance to All Elements
All Stats
Damage Reduction
While at full Life, your Skills unleash a divine barrage dealing [X] damage.
"Thus Tyrael, a perfect aspect of Justice, came to be. None were more vehement against the forces of hell. All demonic entities learned to shudder at Justice's might." - The Books of Jarl, Volume I
X'Fal's Corroded Signet
Ring
Resistance to All Elements
Fire Resistance
All Stats
Damage Over Time
Lucky Hit Chance
Cooldown Reduction
Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0-6.0] damage of the same type to Nearby enemies.
Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him here.
Yen's Blessing
Boots
Maximum Evade Charges
Damage Reduction from Close Enemies
Movement Speed
Vulnerable Damage
Lucky Hit: Up to a 5% Chance to Restore Primary Resource
Casting a Skill has a [40-60%] chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 8 seconds.
These greaves are imbued with the divine blessing of Yen, the Veradani goddess of restoration. They bestow the wearer a revitalizing strength that enhances their own.